package com.rictus.reflector
{
import flash.display.BitmapData;
import flash.display.GradientType;
import flash.display.Sprite;
import flash.events.Event;
import flash.geom.Matrix;
import flash.geom.Point;
import flash.geom.Rectangle;
import mx.core.UIComponent;
import mx.events.FlexEvent;
import mx.events.MoveEvent;
import mx.events.ResizeEvent;
/**
* A component that displays a reflection below another component.
* The reflection is "live"--as the other component's display updates,
* the reflection updates as well. The reflection automatically positions
* itself below the target component (so it only works if the target
* component's container is absolutely positioned, like a Canvas or a
* Panel with layout="absolute").
*
* Typically, you'll want to set a low alpha on the Reflector component (0.3
* would be a good default).
*
* Author: Narciso Jaramillo, nj_flex@rictus.com
*/
public class Reflector extends UIComponent
{
private var _target: UIComponent;
private var _alphaGradientBitmap: BitmapData;
private var _targetBitmap: BitmapData;
private var _resultBitmap: BitmapData;
private var _falloff: Number = 0.6;
/**
* The UIComponent that you want to reflect. Should be in an absolutely-
* positioned container. The reflector will automatically position itself
* beneath the target.
*/
[Bindable]
public function get target(): UIComponent {
return _target;
}
public function set target(value: UIComponent): void {
if (_target != null) {
_target.removeEventListener(FlexEvent.UPDATE_COMPLETE, handleTargetUpdate, true);
_target.removeEventListener(MoveEvent.MOVE, handleTargetMove);
_target.removeEventListener(ResizeEvent.RESIZE, handleTargetResize);
clearCachedBitmaps();
}
_target = value;
if (_target != null) {
_target.addEventListener(FlexEvent.UPDATE_COMPLETE, handleTargetUpdate, true);
_target.addEventListener(MoveEvent.MOVE, handleTargetMove);
_target.addEventListener(ResizeEvent.RESIZE, handleTargetResize);
invalidateDisplayList();
}
}
/**
* How much of the component to reflect, between 0 and 1; 0 means not to
* reflect any of the component, while 1 means to reflect the entire
* component. The default is 0.6.
*/
[Bindable]
public function get falloff(): Number {
return _falloff;
}
public function set falloff(value: Number): void {
_falloff = value;
_alphaGradientBitmap = null;
invalidateDisplayList();
}
private function handleTargetUpdate(event: FlexEvent): void {
invalidateDisplayList();
}
private function handleTargetMove(event: MoveEvent): void {
move(_target.x, _target.y + _target.height);
}
private function handleTargetResize(event: ResizeEvent): void {
clearCachedBitmaps();
width = _target.width;
height = _target.height;
invalidateDisplayList();
}
override protected function updateDisplayList(unscaledWidth: Number, unscaledHeight: Number): void {
if (_target != null) {
createBitmaps(_target);
var rect: Rectangle = new Rectangle(0, 0, _target.width, _target.height);
_targetBitmap.fillRect(rect, 0x00000000);
_targetBitmap.draw(_target, new Matrix());
_resultBitmap.fillRect(rect, 0x00000000);
_resultBitmap.copyPixels(_targetBitmap, rect, new Point(), _alphaGradientBitmap);
var transform: Matrix = new Matrix();
transform.scale(1, -1);
transform.translate(0, _target.height);
graphics.clear();
graphics.beginBitmapFill(_resultBitmap, transform, false);
graphics.drawRect(0, 0, unscaledWidth, unscaledHeight);
}
}
private function clearCachedBitmaps(): void {
_alphaGradientBitmap = null;
_targetBitmap = null;
_resultBitmap = null;
}
private function createBitmaps(target: UIComponent): void {
if (_alphaGradientBitmap == null) {
_alphaGradientBitmap = new BitmapData(target.width, target.height, true, 0x00000000);
var gradientMatrix: Matrix = new Matrix();
var gradientSprite: Sprite = new Sprite();
gradientMatrix.createGradientBox(target.width, target.height * _falloff, Math.PI/2,
0, target.height * (1.0 - _falloff));
gradientSprite.graphics.beginGradientFill(GradientType.LINEAR, [0xFFFFFF, 0xFFFFFF],
[0, 1], [0, 255], gradientMatrix);
gradientSprite.graphics.drawRect(0, target.height * (1.0 - _falloff),
target.width, target.height * _falloff);
gradientSprite.graphics.endFill();
_alphaGradientBitmap.draw(gradientSprite, new Matrix());
}
if (_targetBitmap == null) {
_targetBitmap = new BitmapData(target.width, target.height, true, 0x00000000);
}
if (_resultBitmap == null) {
_resultBitmap = new BitmapData(target.width, target.height, true, 0x00000000);
}
}
}
}