<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Video interview with me about Thermo</title>
	<atom:link href="http://www.rictus.com/muchado/2008/04/23/video-interview-with-me-about-thermo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rictus.com/muchado/2008/04/23/video-interview-with-me-about-thermo/</link>
	<description>nj on Flex design and development</description>
	<lastBuildDate>Sat, 24 Oct 2009 00:39:03 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: nj</title>
		<link>http://www.rictus.com/muchado/2008/04/23/video-interview-with-me-about-thermo/comment-page-1/#comment-31263</link>
		<dc:creator>nj</dc:creator>
		<pubDate>Fri, 25 Apr 2008 04:36:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rictus.com/muchado/?p=38#comment-31263</guid>
		<description>Hi Gareth--we understand your pain :) In Flex 4, a major focus of ours is going to be making component skinning much more flexible by removing a lot of the assumptions and restrictions the components have with respect to their skins. When combined with the ability to create graphics directly in MXML, this should make it much easier to achieve pixel-perfect skins and layouts.</description>
		<content:encoded><![CDATA[<p>Hi Gareth&#8211;we understand your pain <img src='http://www.rictus.com/muchado/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  In Flex 4, a major focus of ours is going to be making component skinning much more flexible by removing a lot of the assumptions and restrictions the components have with respect to their skins. When combined with the ability to create graphics directly in MXML, this should make it much easier to achieve pixel-perfect skins and layouts.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gareth Edwards</title>
		<link>http://www.rictus.com/muchado/2008/04/23/video-interview-with-me-about-thermo/comment-page-1/#comment-31251</link>
		<dc:creator>Gareth Edwards</dc:creator>
		<pubDate>Thu, 24 Apr 2008 11:55:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rictus.com/muchado/?p=38#comment-31251</guid>
		<description>As a developer and a developer / designer, I&#039;m very interested to see how you make the connection between designer and developer in such a way that people will actually use this tool. I must say its a task to get things pixel perfect in Flex. I use programmatic skinning and its great, still have fairly common issues with getting borders and content to line up exactly like you want it.</description>
		<content:encoded><![CDATA[<p>As a developer and a developer / designer, I&#8217;m very interested to see how you make the connection between designer and developer in such a way that people will actually use this tool. I must say its a task to get things pixel perfect in Flex. I use programmatic skinning and its great, still have fairly common issues with getting borders and content to line up exactly like you want it.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
